About This Software BASIC8 is an integrated Fantasy Computer for game and other program development. You can create, share and play disks in a modern BASIC dialect, with built-in tools for editing sprite, tiles, map, quantized, etc. It's been a while since we used to enjoy coding and playing straightforward after a computer bootup. The goal of BASIC8 is bringing a sense of joy back from retro/vintage computing and gaming, also being quick at getting higher level stuff done for contemporary development for everyone.Click "View the manual" or "Visit the website" on the right side of this page to get full details (it's above instead of right side on small mobile screen); or learn more.READYHandy sharing via Workshop with built-in toolsDisk can be made into standalone player with the Player Maker and HTML MakerDisk can be saved as "*.b8" file, "*.png", or text based for sharingProgrammable in an easy to learn BASIC dialect with both retro and modern syntaxEasy to use API for graphics, input, audio, and more other facilitiesVisualized built-in tools for editing sprite, tiles, map, quantized, etc.Visualized Wave Maker for making sound effectEasy to bring your own toolsMore features coming...SPECSDisplay: 160x128 pixelsAudio: 2 music channels, 4 sound effect channelsCode: BASIC (structured/prototype-based/functional)Graphics: up to 65535 drawing commands per cyclePalette: 16 colors with transparency supportSprite: up to 32x32 pixels per frame, up to 512 frames per spriteTiles: 240 celsMap: up to 128x64 tiles per layer, up to 4 layers (including a layer of logic mark) per pageGamepad: 6 buttons for each pad (D-Pad + A/B), up to 8 playersKeyboard and mouse: supportedLANGCase-insensitive; but no line number in BASIC8Built-in LIST and DICTStructured sub routine definition with the DEF/ENDDEF statementsLAMBDA expression enhancedPrototype-based CLASS paradigmWith both manually and automatically dispatched COROUTINEImporting multiple source files with the IMPORT statementAutomatic releasing of referenced objects by GCBuilt-in libraries for File, IO, JSON, Matrix, Network, Web, etc.No limitation for file quantity (code, sprites, maps, etc.)More advantages to be discovered... a09c17d780 Title: BASIC8Genre: Animation & Modeling, Design & Illustration, Education, Software Training, Utilities, Game DevelopmentDeveloper:Tony WangPublisher:Tony WangRelease Date: 2 Jan, 2018 BASIC8 Free Download Key Serial Number basic 8 bit computer. basic 8 icpna project. basic 8 prezi unit 10. basic 8 manual. basic 8 parts of speech. basic 8 ball rules. basic 8 chiropractic. basic 8 creative. visual basic 8 64 bits. basic 8 lab test. basic 8 commodore 128. basic 8 tutorial. visual basic 8 download free. basic 8 workout snap fitness. basic 8 gmbh nordstraße düsseldorf. basic 8 letters. basic 8 colors. basic 808 pattern. basic 8 step argentine tango. basic 8 hapkido. basic 8 book. basic 8 crack. visual basic 8 full version download. basic 8 review. basic 8 camping skills. visual basic 8. basic 8 download. basic 8 hackthissite. basic 8 icpna. basic 8 knots. basic 8 editor. visual basic 8 download full version. basic 8 isometric exercises. basic 8 blood test. basic 8 identities. basic 8 workout. basic 8 count step dance. basic 8 fantasy computer. basic 8 exercises. basic8 gmbh. basic 8 gmbh - düsseldorf. basic 8 fitness program. basic 8 fitness düsseldorf. basic 8 movie. basic 8 man football plays. basic8 düsseldorf. basic 8 in tango. basic 8 nordstr. basic 8 free. basic 8 gmbh 40477 düsseldorf. basic 8 unit 11. basic 8 fitness. basic 8 free download. basic 8 nordstrasse I like this game :Pprogress is as slow as in eny game dev software...but less intensive to learn the basics.just a shame noone has posted enything interesting on the workshop using this software.... Very good for begginers and pros, only downside is that there a not a lot of tutorials on the web.. I like this game :Pprogress is as slow as in eny game dev software...but less intensive to learn the basics.just a shame noone has posted enything interesting on the workshop using this software.... Very good for begginers and pros, only downside is that there a not a lot of tutorials on the web. BASIC8 now available on MacOS X: Get BASIC8 for Windows and MacOS X now! New platform support and features are upcoming.. Update to v1.1 to share via Workshop, get new programming libraries, and more other improvements!: Visible and sensible changes: Added tools for Steam Workshop Added indicator of unsaved file Added non-referenced vector and matrix data types, with operators and functions Added a path finding algorithm Fixed a running issue under offline mode with SteamTransparent changes: Added a dedicated file type for customized data Fixed a parsing bug with the unary negative operator Fixed a real number parsing bug with different locales. Update to v1.1.2 for enhanced tools for image, get new graphics functions, and other improvements: Visible and sensible changes: Added an editor for quantized image Added a loading option to LOAD_BLANK for quantized image Added TRI, TRIFILL functions to draw triangles Added QUAD, QUADFILL functions to draw quadrangles Added IGET, ISET functions to access quantized image Added a new constructor to VEC2 Fixed a crash bug with invalid collection index Fixed a color interpolation bugTransparent changes: Fixed a memory leak with invalid invoking Fixed a palette color setting issue. Update to v1.4.6 for new security options and minor improvements: Security:Added an option to disable invoking the GET_CLIPBOARD_TEXT() functionAdded an option to disable invoking the SYS() functionDriver:Fixed a sharp/flat accidental issue with music playingLibraries:Fixed a loop bug with the PLAY functionFixed a deadlock issue with the PLAY functionEditor:Fixed a real number input bug with different locales. Update to v1.3 for new network library: Update to v1.3 for new network library[paladin-t.github.io].For example Howto Chat.. Update to v1.3.4 for new audio functions and lots of improvements: Visible and sensible changes: Added an option to surf Steam pages using internal browser Added a welcome page Added an ID type to sound effect Added a `WAVE` type to prefab sound effect Added functionality to play prefab sound effect with wave object to the `SFX` function Added a `STOP` function to stop any audio Fixed a preview issue with inactive map layers Fixed a boolean evaluating bug with library objectTransparent changes: Added a frame cache to the sprite editor Fixed a tag setting bug with undo operation in the sprite editor Fixed an unsaved state issue with new created assets. Update to v1.2 for enhanced code editor with syntax highlighting and more improvements: Changes: Added syntax highlighting feature to the code editor Added navigation methods in the code editor Added default license to prebuilt source code Fixed a crash bug when switching to layer 0 of a map, with invalid tool selected Fixed a vector calculation bug
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